public class CallEdge<BlockStateType extends BlockState<?,?,?>> extends Object implements ICallEdge<BlockStateType>
ICallEdge.Visitor<CallEdgeType extends ICallEdge<?>>| Constructor and Description |
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CallEdge(BlockStateType state)
Constructs a new edge object.
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| Modifier and Type | Method and Description |
|---|---|
BlockStateType |
getState()
Returns the state at this edge.
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void |
setState(BlockStateType s)
Sets the state at this edge.
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public CallEdge(BlockStateType state)
public BlockStateType getState()
ICallEdgegetState in interface ICallEdge<BlockStateType extends BlockState<?,?,?>>public void setState(BlockStateType s)
ICallEdgesetState in interface ICallEdge<BlockStateType extends BlockState<?,?,?>>Copyright © 2012 Aarhus University